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[Editorial] Dial H for Horror, when senses fail in gaming:

Horror genre is and always will be an uncharted terrority. Probably the most exploited one lately and the one who lures gamers to explore even more their own weakness.
20 years ago, horror games were simple polygons and the plot was not so easy to understand without that game manual.

But what about now?, having such graphical displays of violence/murder/rape. Those answers still remain dormant somewhere deep into ourselves.

Fear, the oldest and strongest emotion:

The other day i was watching some Hitchcock movies that i own, like “Rear window” and “Dial M for Murder”.
Just to realize how easy was to scare the shi$!@ out of people without saying much nor showing that much, not like movies and games from today.
All that you need is to play with people minds and trick them to think something that will contradict their morals and principles.
Is a shocking and crucial factor, specially when you trow many details for and to the viewer who will try by any means to rationalize at all costs.

But something is

Horror games today: Next-gen nightmares?

I saw many trailers, which are visually attractive. Like “The Evil Within” and “Dying light” and the last one “Silent hill(s)”.
In all of them, noticed the same pattern scrambled all over the place:

  •  An evil entity.
  •  A ghoul.
  •  A ghost city.
  •  Haunted places.
  •  Guts everywhere.
  •  Sense of not getting out alive from many situations.
  •  Plot twist.
  • Good sound effects to keep up with the ambiance.

I feel that Game devs are currently abusing from what they can show and measuring a game quality on how much they can show to the gamer with a proper M for mature tag.
Losing sight and energy while trying way too hard to trigger a shock event into the viewers senses.
Thus several times they achieve to do that, while graphics are getting even more and more *realistic*.

There’s no real horror behind that, at least for me. Is just a crude and repetitive display on how gamers who love horror genre, got used to it and absorbed and understood that formula or concept.
Only left for them to do: is to keep pushing those boundaries, until there’s nothing left to show.

A crude display, but no magic behind it:

This is not limited only to horror genre, others games genre have a strong mix which sometimes work and bring something new to the table.
For example, Kojima made such a huge impact only *hinting* in so many of those MGSV red band trailers.
Indeed, he managed to show the spectator something that could cause a reaction. Adding torture and a moral behind it.
Specially with Paz, when they manage to extract a bomb from her entrails that had a peace sign; to later realize that she had another bomb in her body inserted into a *sensitive* place.

I though in that moment, shocked by that scene. That was not the gore in it that caused a reaction in me. But more thinking that this could happen in real life scenario.
Thus i respect Kojima’s work, specially what he is doing with Guillermo del toro and “Silent hill(s)” (love that franchise).
He is just pushing those boundaries i mentioned above to try to communicate with the spectator, by making YOU part of it.

Still, i didn’t saw that magic nor someone playing with people minds by giving them enough resources to get tricked.
Just someone who wants really bad to show his view of this twisted and sick little world.
That doesn’t mean that is bad or way too good to play, but still something doesn’t feel quite right.
Still, no magic behind it.

Lazy or non-existent plot and more guts:

That’s the plan all along, make you step into that world and make you feel part of it.
Just place entrails and guts everywhere and some butcher hooks and done.
But wait…what about the plot?.

When i saw Hitchcock’s “Rear Window” movie, I didn’t saw that. Hell, i didn’t saw someone committing a murder.
Just a person sitting and observing through a camera, how his neighbors behave. Their arguments, their habits and so on.
But almost at the end of the movie, saw the *killer* face but no so much proof whatsoever about that murder. Still struggling if the main character was the one to blame for all what happened.

While today, i’m struggling just to understand what the hell they did with the plot in many horror games and what those developers wanted to achieve.
Indeed they can trigger many emotions, but not sheer horror.
If you don’t have a plot or well-developed one, you have nothing. So at the end of the day you have a mediocre title which has nice graphics, ambiance and very good voice acting, but wait..what about the rest?.

When senses fail in gaming:

Sony and MS are focused to *stupify* their consumers senses. Morpheus project and many others are proof that they need to literally *blind* you get you into the game.
While several indie games achieve and execute those magic tricks without so much effort and more imagination involved.
Like the latest i played called = “Five Nights at Freddy’s”.

Is funny and scary, because you can’t do nothing to protect yourself. In horror games that sense of having no tools or arms to avoid a fatal event is the key to success.
You know that something will happen, thing is you don’t know when or why.
Five Nights at Freddy’s, performs a *Hitchock-esche* trick with a basic premise. You work late at night in store full of animatronics bears.
Yeah, you read that well. You have to watch them via cameras installed in the place and as you make progress in the game.
You have to avoid at all costs those scary animatronics or robots to reach to you.

So there’s no music, only random robotic noises and things falling to the ground. You have to endure 6 game hours and you can jump into the next level.
There’s a pseudo-voyeurism sense in it, while you have to watch inanimate objects moving towards you. Without any specific reason given.
It’s a normal situation where anybody who happens to work at night in some place, alone. Will start to hear things, specially if that guy is sensitive towards certain things.
And guess what?, no gore and no vulgar display of graphics power. Just a game coded probably with Unity engine in less than a year.

You can call me *old-fashioned*, but i think that many devs and game studios. Seriously they need to watch more old movies, just to try to grasp the idea on how to further exploit what still remain dormant somewhere deep into ourselves.

Maybe it’s time for them to *Dial H for Horror* and get some fresh ideas on how to scare shi@$ those consumers lurking in those dark corners of this digital realm.
Waiting eagerly for a change.

Good night (or day).


The GTAV Moaning And Hate Begins

No I’m not talking about the failings of the dual disc 360 version of the game, or the PSN version, I’m talking about the people in suits, government officials and the like.

The first complain comes from a local council official, David Paterson from a Scottish town called Hawick, who’s name is used as a district in GTAV, here is what the councillor says about the game:

I am absolutely disgusted – there is a lot of history and a lot of good things happening in the town.

We have got a lot of good things planned for this coming year.

It is going to destroy the good reputation of the town.

Why did they pick on Hawick? , It is a lovely town. It is perceptions, it is how people will perceive the town.

They might perceive Hawick in a bad light and Hawick is a lovely place – a lot of people are very, very proud of Hawick.

The councillors of the small town are so annoyed, that they have invited the games producers to visit the area, the towns MSP had this to say:

I, like many other Hawick residents, was shocked to hear that the name of the town had been used in Grand Theft Auto V.
Not only is it a game which includes violence, sex and drugs, but the game’s producers themselves describe the area of Hawick in the game as having a ‘drug addict hipster vibe’.
While some may take the view that any publicity is good publicity, I am sure that many local residents will see this as an insensitive move from Rockstar North.

You can read more here:
Grand Theft Auto role ‘could destroy Hawick’s reputation’

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The sour truth:

The truth is what everyone seeks, to expect to someone to come clean. But sometimes (or most of the time) telling the true can be sour, against a beautiful lie.
Even if the concept of true itself it’s ephemeral and almost paradoxical in the state the *scene is nowadays* well i can’t handle a lie, neither a WEB of them.

The sour part E3 team: The dongleless solution?.

This solution was discussed so many times that i lost count of it. But E3 team managed to survive spreading more lies and uncertainty giving 2 free EBOOTS to keep the angry mob at bay.
The sad part of all of this, that many noticed. That they are in fact contradicting what they’ve said in the past.
It’s like trojan horse situation, they done good on the strategy side and the objective is/was feed us with another damn dongle but it appears that they failed to achieve their ultimate goal = The dongle. (for the time being).

The question that most of the users have, and myself included. Why a *Company* if we can call E3 a company..(who brought us the E3 flasher and E3 card reader) will go for a creation of a new dongle?.
I think the answer to that question it’s obvious = More money to their pockets.
But why again i ask myself often?:

  • The business with the flashers and the e3 card readers went so bad?
  • They want to expand their horizons and include ANOTHER DRM device to the collection, knowing that it’s a risk doing it?

Honestly i don’t care to dig or go deeper into the rabit hole but guess what? it’s not my role here in HAX. To uncover some LIES and bring them to you to discuss about the veracity of such *proof*.
All i have to say *god bless* anyone who is willing to buy if the E3 dongle is released.

Pointing fingers:

It’s easy to do that, to silence me. Even to accuse me with no data at all. When we all know that we can be part *of a large botnet network* or have a RAT (search that on google) even not knowing that an X user has total control over our system.
It’s easy to point fingers with no proof whatsoever and send me to the *gulag*.
I can point my middle finger and the rest to make you look where you failed, but i am Sir, i have some moral codes so i won’t put myself to YOUR level doing the same you done to me. You can even use the PM system on our board to clarify your doubts but instead you go to the upper levels. Fine..I see the level of maturity you have.
It’s easy also criticize freely insulting than do some constructive critic about how bad the frontpaged news is.

It’s so DAMN easy to do all that. But when you show the TRUTH or you want to open the eyes of some users. You encounter a logical response, some of them don’t want to open their eyes. Some of them they are STILL convinced that E3 team will be the FINAL solution to an endless problem. First with the release with the TWO eboots (that worked like shit!) Even advanced users on HAX managed to try to release a FIX for Fifa to help the ones in problems.
That two candies were released to avoid E3 team to be butchered by the angry mob. I can relate to that, but..come on! ;)

Final words:

I know this IS not even fit on news section. I just related how messed up things are and will be eventually in near future.
Because even if i had proof that E3 team it’s the same as TB team, most of the users will *kill* me for saying such aberration with no source at all.
But think for yourself, don’t let the other ones step on you. Feed you up with more no-sense methods that we already know.

The sour truth..It’s just to sour. But you know what?…Sometimes it’s better lie to someone in order to keep the person calm and safe.
But i will not lie to myself, neither the ones who trusted in me.
So don’t ask, don’t tell.



P.s: The dongleless solution always existed the problem is..that all is business and the violence on the board won’t stop until someone come clean. We saw some serious progress, but we NEED more UNITY.

Ninja Gaiden 3 Launch Date

This will be the 3rd instalment to grace the series with unfathomable violence and blood stained television screens. The game is typically known for being a total blood bath and we now have the 3rd one ready to hit stores by early next year. The title will be available to buy in March 2012 with a Wii U version being released when the console is on the market.

All this information was revealed by one of Team Ninja’s head employees Yosuke Hayashi, not only this but gaming reporters Joystiq were able to get their hands on some screen splattered screenshots which I have commandeered for you viewing delight.

You’ll probably notice the boldly coloured characters just in case you became confused during the game, and to be honest they do look quite ridiculous but just remember, you’ll not fighting power rangers or team rocket so you should be okay.

Let me know your thoughts.

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Ninja Gaiden 3’s violence is not mindless

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