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[Released] GCMM v1.4e

GCMM v1.4e


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GCMM is a GameCube Memory Card Manager, here is a quote of the changes:

 

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Fixed bug in card.c that prevented correct backup/write of saves with same filename but different case. Bug affected Timesplitters 2, probably Timesplitters 3 too. Thanks to DakuTree for reporting and Antidote for fixing.

 

 


  • Submitter
  • Submitted
    03/01/2016
  • Category
    Wii
  • Developer
    Developer: suloku
  • Source
    Source: http://wiibrew.org/wiki/GCMM
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Nintendo NX Rumours March 2016

Rumours suggest that the new console from Nintendo will be released this year sometime and that top developers have gotten their hands on the machine.

Over the past couple of days more rumours have been ‘leaked’ by a ‘reliable source’:

 

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  • It has a wireless HDMI dongle that attaches flush to the back of the device. A user can pull it out and insert it into any display with a normal sized HDMI output and the devices uses an evolved version of the Wii U’s streaming tech to display in HD to the TV screen.
  • Allegedly the analog controls for movement has small motors in them for full haptic feedback. Meaning if you control a character and hit a wall, the sticks move away from the direction of that wall to simulate running head first into it. This can also be used for jerking when firing a gun, taking damage, moving over rough terrain, ect.
  • It can literally Bluetooth synch with everything, especially smart phone and tablets to the point where one feature is that it can answer phone calls and display text messages from your phone onto the screens itself so you don’t have to stop and answer your smart device.
  • The closest in terms of “power” it gets to is the Xbox One, but an app idea is Wii U x50 and Playstation Vita x100. The key is that all the tech is exactly the same hardware layout as the PS4 and Xbox One which then combine it with the OS’s strong emulation functions and compiler means that any game that can run of a Playstation 4 or Xbox One can easily run on the NX with near-zero modification to the original source code, especially if it runs in Android OS or Unreal Engine 4. This is allegedly why Nintendo has given out the dev kits so late, as one 3rd Party dev put it “It’s the easiest device we’ve ever developed for. You just take your code, compile it and it works.”
  • Look to Pokemon GO to get the idea of the type of social features that will be in NX that will take multiplayer, AR and the StreetPass concept to a whole new level.
  • The real strengths of the device is its usability and ease of use. Developers have described to me more than once that it visually and functionally looks as if “Samsung and the Nintendo 2DS” had a baby, in that it looks friendly but unlike what most people visualize a Nintendo device to typically look.
  • The operating system, named NintendOS alone is very powerful and has so many modern features of mobile operating systems today that Nintendo is trying to be very careful in showing it off for fear that it would be mistaken as running Android. It also has a very strong networking functions as it ties into multiple devices and services allowing a very competent and pervasive eco-system designed to constantly involve the consumer’s lives.

 

 

Source

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The World Loses A Talented Developer/Hacker

I cannot say that i knew much about Bushing, so i won’t pretend to relay any thoughts about who he was as i cannot do this.

 

What i do know of him is that he was a tremendously talented developer/hacker who contributed a lot of his mind to the the Wii and PS3 scenes and from what  have seen from those who knew him, he was a very good friend, my heart goes out to those who cared for him and loved him, to his friends and family.

 

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Here are some tweets from his friends:

 

 

 

More Info

ColdBootHaX redNAND And HomeBrew On Wii U

Smealum has posted a video showing the progress he and his fellow developers/hackers have progressed on the Wii U:

 

Here is a quote from the videos description:

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this is a video showing some of the progress we’ve been making on the wii u hacking front. this is not just my work, as it would not have been possible without the contributions of plutoo, naehrwert, yellows8 and derrek.
basically just shows some of the possibilities that come with having early high-privilege code execution capabilities; we’re able to redirect NAND accesses to SD card and run all kinds of unsigned homebrew programs. this is currently just a proof of concept, and just a week ago i was unbricking my wii u because i’d fucked up the setup. this is not in any way ready for public use, and there are currently no clear plans for release. for now, this is just the result of about a month of hard work that i felt like sharing.

 

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Wii U Update Version 5.5.1 Released

Seriously, do i really need to write an article for this bullshit stability improvement firmware ?

Here have a GIF >.< Wii U Update Version 5.5.1 Released

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Leave A Comment Below Or Visit The Forum To Discuss The Story: Wii U Update Version 5.5.1 Released

The post Wii U Update Version 5.5.1 Released appeared first on WiiUHaX.

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GTA: New Adversary Mode �Every Bullet Counts�

Now Available to Play in GTA Online for PS4/XB1/PC

RockStar Games is very pleased to announce that they have added a brand-new addition to the GTA Online Adversary Modes for your PlayStation 4 and Xbox One Consoles, plus also of course PC Gaming Rigs.

Bella this morning dropped by our MaxConsole News HQ Desk, and left us this wonderful note that they have been busy updating the very popular Grand Theft Auto Online universe and have recently added a new special mode called ‘Every Bullet Counts’, and below is all the amazing details of this new high-paced action mode, along with a couple of screenshots to get you to try it out, and best of all it is available starting right now on your new generation of consoles the PlayStation 4 and Xbox One, along with the even more popular PC.

Quote:

Hi all,

Today, we are pleased to announce we have a brand-new addition to the GTA Online Adversary Modes for PS4, Xbox One and PC. �Every Bullet Counts’ is an intense Last Man Standing variant with a unique twist to keep players on their toes and constantly on their guard.

With no safe place to hide, four players go up against each other in a confined space with a very limited arsenal: just one marksman pistol and two bullets to take out three opponents. Tactics are key here – once players have exhausted their ammo, they’ll need to resort to crafty melee attacks with their Hatchet or Machete to make it out alive. Campers and lurkers be warned, though: anyone staying still for more than 5 seconds will have their blip revealed on the map, making them an easier target for enemies who are wisely moving from cover to cover. This game mode also features a few of its own new locations in GTA Online, including the De Santa family mansion in Rockford Hills and the Tequi-la-la nightclub.

To make it as easy for players to dive in to this new mode, we’ve set up a Featured Playlist which will let players participate in all four of the new maps one after another with just a single button press during the GTAV Launch screens.

Make sure to tune in to see us playing Every Bullet Counts and other Adversary Modes on Friday at twitch.tv/rockstargames or youtube.com/rockstargames at 5pm Eastern, with special guests to be announced.

Please find new screens attached and let us know if you have any questions.

Thanks, Bella


So what do you think, are you glad that RockStar Games keeps updating the GTA Online world, and best of all most updates are basically free, not like Destiny when they expand their universe, and does all this GTA Online updating keep you playing the game?

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Play as a Fan-Favorite Pok�mon in Pok�mon Super Mystery Dungeon

Nintendo 3DS Game Features Every Known Pok�mon � All 720 of Them!

Have you ever wanted to be a Pok�mon in a world inhabited by nothing but other Pok�mon? That’s the premise behind the fun new Pok�mon Super Mystery Dungeon game, now available for the Nintendo 3DS.

Pokemon is back for Nintendo 3DS, and the full set of them, all 720 of them inside one large game, a world of nothing but Pokemon!

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Have you ever wanted to be a Pok�mon in a world inhabited by nothing but other Pok�mon?

That’s the premise behind the fun new Pok�mon Super Mystery Dungeon game, now available for the Nintendo 3DS family of systems. After choosing to play as one of 20 fan-favorite Pok�mon, including Pikachu and Riolu, you embark on a journey to discover a mysterious force that is turning Legendary Pok�mon into stone. In addition to being able to play as a Pok�mon, the game features all 720 known Pok�mon from every game in the series, including Legendary and Mythical Pok�mon. How you discover or interact with these Pok�mon is part of the fun! As you journey through the game, you will enter a series of Mystery Dungeons with randomly generated interiors – meaning you will never play through the same dungeon twice! With the game’s near-infinite replay value, a new adventure awaits you around every corner.

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"Pok�mon Super Mystery Dungeon is one of the most exciting and transformational entries in the Pok�mon Mystery Dungeon series," said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. "Whether for yourself or the Pok�mon fans in your life, the game is a great gift idea this holiday season."


Traveling through a series of mysterious and twisting dungeons might sound like a dangerous task, but no need to fear: In the game, you can befriend different Pok�mon and have them join you on your quests. You can also collect items to equip and use while fighting enemies in engaging turn-based battles. During these battles, strategy is key, so you’ll want to make sure to bring along the right type of Pok�mon when you enter each Mystery Dungeon.

With the new Connection Orb – a giant galaxy-like map that connects you with other Pok�mon and gives you new quests to complete – you’ll befriend Pok�mon and conquer dungeons in no time at all. You’ll even get to battle alongside Legendary and Mythical Pok�mon, and combine the moves of your team to unleash attacks that will knock out even the mightiest Pok�mon foe.

For a limited time, when you purchase Pok�mon Super Mystery Dungeon in stores, in the Nintendo eShop on Nintendo 3DS or at Nintendo.com at a suggested retail price of $39.99, you will also receive a free theme inspired by the game for your Nintendo 3DS HOME Menu. Purchasers will receive a download code for the free theme until Dec. 6. (The code expires on Oct. 20, 2016.)

For more information about Pok�mon Super Mystery Dungeon, visit http://www.pokemon.com/us/pokemon-vi…stery-dungeon/.


So are you looking forward to play on your Nintendo 3DS in world of nothing but hundreds and hundreds of Pokemon?

New Animal Crossing: amiibo Festival Trailer

I was hoping for a proper Animal Crossing game for the Wii U, but that doesn’t seem to be happening any time soon, however we can play an Animal Crossing board game on our Wii U’s very soon, here is the latest trailer:

Visit The Forum To Discuss The Story: New Animal Crossing: amiibo Festival Trailer

The post New Animal Crossing: amiibo Festival Trailer appeared first on WiiUHaX.

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[Released] Cemu v1.0.2 – Wii U

Cemu v1.0.2


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Exzap has updated his Wii U Emulator to version 1.0.2, here are the changes:

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*Improved accuracy of shader emulation (again).

*Improved the emulation of color and depth buffers.

*Implemented support for: Vertex shader textures, depth samplers and instanced rendering.

*Fixed a bug causing texture unit updates to be ignored

*Some attempts to get the emulator running on AMD graphic cards (but we are not quite there yet)

*If GLSL shader compilation fails the error is now logged to log.txt

*Lots of other small changes and bugfixes.


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[Released] Fruit’Y v1.00

Fruit’Y v1.00

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Oibaf has ported Retroguru’s Homebrew game to the Wii and Gamecube, here is a quote from the source:

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Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST.

Although tiger mum forbids little Sheran to play with edibles, there is simply no way to stop him from playing with fruits found inside the deep jungle. Being shiny, smelling wonderful and tasting even better Sheran can’t be kept away. So let’s do the best we could do: Support him!

The game consists of two boards of fruits. The left field belongs to Sheran who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?!

There is also a PSP version available.


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