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PSN Store Update: Aug 7

PS3 Full Games Hyperdimension Neptunia mk2 ($49.99) Return to Gamindustri and help Nepgear free the captive Console Patron Units from the clutches of ASIC! Meet the other CPU Candidates from around the world and put a stop to Arfoire’s designs! ESRB: M-Mature File Size: 3.8 GB The King of Fighters XIII ($29.99) With the triumphant return of fan favorite characters like Mai, K’, and Vice, extensive refinement of the core fighting engine based on community feedback, and vastly improved network functionality, The King of Fighters XIII represents the HD entry in the series that fans have been waiting for.

consoledemonPSN Store Update: Aug 7

Led Changer v1.1 – PS3 LED Application

Published on 01-22-2012 04:54 PM Led Changer has been updated to version 1.1 . Changelog below: fixed the path that makes this HB Crash That is right, deroad is back with another release for all of your Jailbroken PS3 consoles. Today, he introduces the world to Led Changer v1 , and app that can be used to change the color of your system’s LEDs (the power light).

consoledemonLed Changer v1.1 – PS3 LED Application

Led Changer v1 – PS3 LED Application

Published on 01-20-2012 09:24 PM That is right, deroad is back with another release for all of your Jailbroken PS3 consoles. Today, he introduces the world to Led Changer v1 , and app that can be used to change the color of your system’s LEDs (the power light).

consoledemonLed Changer v1 – PS3 LED Application

Calculate destination PSP screen pixel from variable buffer?

I have a buffer that contains all the pixels for a screen resolution (see 80386 interrupt 10h graphic modes). When a pixel is plotted in the buffer (e.g. 10,12 (x,y) is plotted at (12*rowsize)+10), i want it to update the correct pixel on the screen with resizing the original screen resolution to the PSP screen

consoledemonCalculate destination PSP screen pixel from variable buffer?