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Zelda WiiU dev talks about game

Recently a dev of WiiU shed some light on the new Zelda game. Actually shed of light is kind of overstating it, he didn’t really say much about it. But that it should be new and good I suppose. 

 

http://www.designntrend.com/articles/72293/20160318/legend-of-zelda-wii-u-dev-game-finished-ocarina-of-time.htm

 

Edit: Oh, also that it is almost done but still no release date.

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New Trailer for TMNT�: Mutants in Manhattan

Teenage Mutant Ninja Turtles: Mutants in Manhattan is expected to launch on 27th May for PS4 and XB1

Activision Publishing, Inc., Nickelodeon and developer PlatinumGames Inc. have released a new trailer from the upcoming third-person action game Teenage Mutant Ninja Turtles�: Mutants in Manhattan.

The Teenage Mutant Ninja Turtles are coming back to your consoles very soon, with all brand-new third-person action game, and today we got the latest trailer for you and some brand-new screenshots to keep you all 100% hyped up and ninja-ready for May 27th.

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Today’s video gets up close with the many colossal bosses facing off against Leonardo, Raphael, Donatello and Michelangelo in this new adventure. It showcases popular franchise villains like Shredder, Bebop, Rocksteady, and General Krang, as well as first-time reveals for the ninja Karai, mutant-alien bat Wingnut, and mutant-snapping turtle Slash.

Mixing PlatinumGames’ always-energetic style with the attitude of Nickelodeon’s Heroes in a Half-Shell, Teenage Mutant Ninja Turtles: Mutants in Manhattan delivers fast-paced, team-based brawling for up to four players in online co-op. Each Turtle offers a unique way to play, with distinct combat abilities and progression paths. It also features colourful cel-shaded 3D visuals and an original comic story from IDW Publishing series author Tom Waltz.

Teenage Mutant Ninja Turtles: Mutants in Manhattan is expected to launch on 27th May as a retail and digital release on the PlayStation�4 and PlayStation�3 computer entertainment systems, Xbox One, Xbox 360, and Windows PC via Steam.

For all the latest Teenage Mutant Ninja Turtles: Mutants in Manhattan news, follow @TMNTMiM on Twitter and Facebook.


So what do you think about the latest TMNT game now that you reviewed the screenshots and trailer attached below?

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Nintendo NX Rumours March 2016

Rumours suggest that the new console from Nintendo will be released this year sometime and that top developers have gotten their hands on the machine.

Over the past couple of days more rumours have been ‘leaked’ by a ‘reliable source’:

 

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  • It has a wireless HDMI dongle that attaches flush to the back of the device. A user can pull it out and insert it into any display with a normal sized HDMI output and the devices uses an evolved version of the Wii U’s streaming tech to display in HD to the TV screen.
  • Allegedly the analog controls for movement has small motors in them for full haptic feedback. Meaning if you control a character and hit a wall, the sticks move away from the direction of that wall to simulate running head first into it. This can also be used for jerking when firing a gun, taking damage, moving over rough terrain, ect.
  • It can literally Bluetooth synch with everything, especially smart phone and tablets to the point where one feature is that it can answer phone calls and display text messages from your phone onto the screens itself so you don’t have to stop and answer your smart device.
  • The closest in terms of “power” it gets to is the Xbox One, but an app idea is Wii U x50 and Playstation Vita x100. The key is that all the tech is exactly the same hardware layout as the PS4 and Xbox One which then combine it with the OS’s strong emulation functions and compiler means that any game that can run of a Playstation 4 or Xbox One can easily run on the NX with near-zero modification to the original source code, especially if it runs in Android OS or Unreal Engine 4. This is allegedly why Nintendo has given out the dev kits so late, as one 3rd Party dev put it “It’s the easiest device we’ve ever developed for. You just take your code, compile it and it works.”
  • Look to Pokemon GO to get the idea of the type of social features that will be in NX that will take multiplayer, AR and the StreetPass concept to a whole new level.
  • The real strengths of the device is its usability and ease of use. Developers have described to me more than once that it visually and functionally looks as if “Samsung and the Nintendo 2DS” had a baby, in that it looks friendly but unlike what most people visualize a Nintendo device to typically look.
  • The operating system, named NintendOS alone is very powerful and has so many modern features of mobile operating systems today that Nintendo is trying to be very careful in showing it off for fear that it would be mistaken as running Android. It also has a very strong networking functions as it ties into multiple devices and services allowing a very competent and pervasive eco-system designed to constantly involve the consumer’s lives.

 

 

Source

ColdBootHaX redNAND And HomeBrew On Wii U

Smealum has posted a video showing the progress he and his fellow developers/hackers have progressed on the Wii U:

 

Here is a quote from the videos description:

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this is a video showing some of the progress we’ve been making on the wii u hacking front. this is not just my work, as it would not have been possible without the contributions of plutoo, naehrwert, yellows8 and derrek.
basically just shows some of the possibilities that come with having early high-privilege code execution capabilities; we’re able to redirect NAND accesses to SD card and run all kinds of unsigned homebrew programs. this is currently just a proof of concept, and just a week ago i was unbricking my wii u because i’d fucked up the setup. this is not in any way ready for public use, and there are currently no clear plans for release. for now, this is just the result of about a month of hard work that i felt like sharing.

 

Source

Dying Light: The Following�s Story Trailer Teases New Characters and World

A Prophecy Incarnated

How about that? An insanely cool story trailer giving a glimpse of the places and people you’ll come across in Dying Light: The Following. Watch it below right here on MaxConsole!

Only one month to go before we can all enjoy the big expansion to the very popular video game on the Xbox One and PlayStation 4.

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Today, Techland added another piece to the puzzle with the release of a new story trailer for its upcoming expansion Dying Light: The Following. The video offers a glimpse into the ravaged yet mysterious world players will encounter as well as a first-ever look at some of the new characters they will meet.

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"In the expansion, we’re aiming for a bit of a different mood to the story," explains producer Tymon Smektała. "We all love some old good mystery, whether it’s X-Files or Twin Peaks, so that’s an element we’re introducing to our world in Dying Light: The Following."


Last month Techland offered a sneak peek to Dying Light: The Following’s opening storyline in its story teaser.

Dying Light: The Following will be released for PC, PlayStation 4 and Xbox One on February 9th, 2016. The expansion will be available as downloadable content (priced $19.99), as part of the Season Pass, and as part of Dying Light: The Following – Enhanced Edition. All the buying options are explained in the infographics on the official website.


So are you going to grab the expansion for Dying Light, or have you not been enjoying this game very much at all?

Nintendo Store in Rockefeller Plaza Gets a Massive Makeover

More Immersion, More Fun � More Nintendo!

On Jan. 19, the iconic Nintendo World store in Rockefeller, NY will temporarily close its doors for a major renovation. When the store reopens on Feb. 19, it will do so with a new look and a new feel.

Soon if you going to NYC, you will be able to drop into the big ‘N’ store, and enjoy a ton of new games, and wonderful new look!

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On Jan. 19, the iconic Nintendo World store in Rockefeller Plaza in New York will temporarily close its doors for a major renovation. When the store reopens on Feb. 19, it will do so with a new look and a new feel. The powered-up overhaul will include an updated interior design, new Wii U and Nintendo 3DS demo units, a 15-foot gaming screen and more fun elements and surprises. In addition, a large bronze coin installed at the store entrance will display the store’s tagline: "Where everyone comes to play."

The weekend of the reopening (Feb. 19-21), the newly branded Nintendo NY store will host a series of reopening activities, including giveaways (while supplies last) and appearances by costumed characters like Mario and Luigi. The store will also sell exclusive souvenirs that can only be purchased that weekend, including a limited-edition T-shirt featuring Mario or Link. Fans who want to try out some of Nintendo’s latest games are in luck, as new and upcoming Wii U and Nintendo 3DS games will be available to play.

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"Nintendo is constantly evolving its experiences for fans," said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. "The new Nintendo NY store is a must-see location for anyone that has a memory of Nintendo, or who wants to see what Nintendo has in store for the future."


Located in Manhattan’s historic Rockefeller Plaza, the Nintendo store is a huge, two-floor space dedicated to all things Nintendo. Whether people want to purchase cool Nintendo gear that’s not available anywhere else or just stop by to play some of the hottest upcoming Wii U and Nintendo 3DS games, fans of all ages will have a blast when visiting. The store originally opened in 2005.

For more information about the Nintendo NY store, visit http://www.NintendoNYC.com, or keep an eye on Nintendo of America’s social media channels for updates throughout the renovation process.


So what do you think, will you be making the trip to the Big Apple just to play in Nintendo’s new store?

[Released] Cemu v1.1.0 – Wii U

Exzap has updated Cemu, here is a quote of the changes:

Cemu v1.1.0

v1.1.0 | 2015-11-19

  • New future-proof GPU7 shader assembly to GLSL decompiler (work-in-progress)
  • Fixed a few bugs in color and depth buffer emulation.
  • Added more system functions, leading to higher compatibility.
  • Added hacky support for DRC rotation. Right click on the render window & drag to change the orientation
  • Implemented some background logic for audio emulation. No audio output yet.

Visit The Forum To Discuss The Story: [Released] Cemu v1.1.0 – Wii U

The post [Released] Cemu v1.1.0 – Wii U appeared first on WiiUHaX.

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[Released] Fruit’Y v1.00

Fruit’Y v1.00

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Oibaf has ported Retroguru’s Homebrew game to the Wii and Gamecube, here is a quote from the source:

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Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST.

Although tiger mum forbids little Sheran to play with edibles, there is simply no way to stop him from playing with fruits found inside the deep jungle. Being shiny, smelling wonderful and tasting even better Sheran can’t be kept away. So let’s do the best we could do: Support him!

The game consists of two boards of fruits. The left field belongs to Sheran who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?!

There is also a PSP version available.


Visit The Forum To Discuss The Story: [Released] Fruit’Y v1.00

The post [Released] Fruit’Y v1.00 appeared first on WiiUHaX.

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PlayStation�First Games Debut at PAX

Sony will attend PAX Australia from October 30th to November 1st at the Melbourne Convention Centre.

PlayStation�First, Academy of Interactive Entertainment and game studio Nnooo to train next wave of Indies with new academic development partnership.

Sony is really hitting the gaming conference circuit this week, with the Paris Game Week and also for the first time the PAX show down-under in the land of Kangroo’s and throwing shrimps on the BBQ. (It’s ok, we have alot of Aussie loyal readers here on MaxConsole, so hopefully they can take a joke or too, or I just might find myself somehow lost in the Outback and staring in one of their next creppy horror movies for real!). — But jokes aside, now is is PR time about Sony announcing their new ‘PlayStation First’:

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PlayStation�First and the Academy of Interactive Entertainment (AIE) is set to give a substantial boost to the Australian video game industry through their partnership with Australian game studio Nnooo, which will work to identify and fast track talented student teams for publishing under the PlayStation First programme.

In its first united showcase in Australia, PlayStation First, AIE and Nnooo will be presenting on the PlayStation stand at the upcoming PAX expo in Melbourne.

The PlayStation First stand at PAX will have eight student creators showcasing and providing demos of the current Australian games currently in development, including:

  • RUMBLE ACADEMY

  • RETROVISION

  • DESPERATE MILE

  • NECROMAN

PlayStation First will also be introducing PIECEFALL to Australian audiences – the first PlayStation�4 (PS4) student game from the PlayStation First program developed by students from Sheffield Hallam University.

The only programme of its kind in Australia, the PlayStation First partnership with AIE and Nnooo provides students with the opportunity to be supported in an entrepreneurial setting while getting access to the required training and tools to begin developing products commercially. Students will gain the skills to create games for the PS4 system with the opportunity to publish their games under Nnooo, on the PlayStation Network.

The support of higher education programs for students interested in creating videogames and digital entertainment licences is expected to positively affect the video games industry in Australia – a crucial step forward for the burgeoning Australian video games industry.

The new arrangement also provides students with access to full PlayStation software (SDK) and the development hardware for teaching purposes in computer programming, software development and game design.

Head of PlayStation First, Dr Maria Stukoff says:

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"Today’s students are the next generation of game developers, and partnering them with an established and respected developer and publisher like Nnooo will help drive exciting new titles coming out of Australia. Through sharing knowledge, mentorship, equipment and the best opportunities for exposure, PlayStation First aims to give students the chance to cut their teeth on console game development early in their career."


Nic Watt, Founder and Creative Director of Nnooo and a driving force behind the partnership in Australia says:

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"We’re excited and proud to partner with the PlayStation First programme and AIE. It fits perfectly with our stated goal to foster the growth of console game development in Australia."

"Following the recent senate enquiry into the Australian video game industry, programmes like PlayStation First signals a renewed optimism in gaming. As a studio, we are laser focussed on finding, nurturing and guiding Australian talent to really excel – we want the industry to band together, support each other and help our raw talent become the developers of tomorrow."


Through the PlayStation First partnership, AIE and Nnooo have acquired PlayStation 4 and PlayStation Vita developer tools; the same professional hardware used by global AAA studios like Naughty Dog (The Last of Us, Uncharted), and Media Molecule (Little Big Planet, Tearaway Unfolded).

Neil Boyd, Director of Business Development at AIE says:

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"Working directly with PlayStation First gives AIE students access to equipment and experience you can’t get anywhere else in Australia right now. This give students an advantage to leverage their games across the most popular game platforms whether establishing their own studio or seeking a career in games industry."


AIE game development students in Sydney, Melbourne, Canberra and Adelaide have access to PS4 development kits. PlayStation is currently developing plans to roll this out across Australia.


So what you think of PlayStation First, will it be the shot in the arm, that Aussie game developers need to get out of their recent nuclear meltdown.

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3DS Developer Palantine Leaks Wii U SDK

GBATemp member and
3DS developer Palantine has leaked the latest Wii U Cafe SDK, as it contains copyright material i will not be posting link or information on where to get it, you should already know.

Wii U SDK

Source via private communication.

Visit The Forum To Discuss The Story: 3DS Developer Palantine Leaks Wii U SDK

The post 3DS Developer Palantine Leaks Wii U SDK appeared first on WiiUHaX.